Renamed JSON_Game to JSONGame and commented struct
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@@ -7,16 +7,17 @@ import (
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"werwolf/core"
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)
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var games []JSON_Game
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var games []JSONGame
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type JSON_Game struct {
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// JSONGame represents the game struct
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type JSONGame struct {
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Token string `json:"token"`
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Username string `json:"username"`
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Gamename string `json:"gamename"`
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}
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// getGame returns a reference to a game-Object identified by token
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func getGame(token string) (*JSON_Game, bool) {
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func getGame(token string) (*JSONGame, bool) {
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for _, g := range games {
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if g.Token == token {
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return &g, true
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@@ -26,7 +27,7 @@ func getGame(token string) (*JSON_Game, bool) {
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}
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// addGame adds a game-Object game to the list of active games or replaces an inactive game.
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func addGame(game JSON_Game) bool {
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func addGame(game JSONGame) bool {
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a := true
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for _, g := range games {
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if g.Token == "" {
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@@ -53,7 +54,7 @@ func removeGame(token string) bool {
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}
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func newGame(responseWriter http.ResponseWriter, request *http.Request) {
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var game = new(JSON_Game)
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var game = new(JSONGame)
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buf := new(bytes.Buffer)
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buf.ReadFrom(request.Body)
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@@ -71,7 +72,7 @@ func newGame(responseWriter http.ResponseWriter, request *http.Request) {
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}
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func joinGame(responseWriter http.ResponseWriter, request *http.Request) {
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var game = new(JSON_Game)
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var game = new(JSONGame)
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buf := new(bytes.Buffer)
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buf.ReadFrom(request.Body)
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